ic2 machines exploding. These produce 750L/s, 1500 L/s, and 2250L/s for each tier. ic2 machines exploding

 
 These produce 750L/s, 1500 L/s, and 2250L/s for each tieric2 machines exploding  GT cables/wires can be used to connect IC2 machines, but pay attention to the EU output

IC2: Make a machine core. Is there anyway to tell with gregtech machines? or is there a way to know how many overclockers I can put in a machine without going over the 8k eu/tick limit i can feed the machines ?The Electrolyzer is an Industrial Craft 2 machine. CryptoMedium voltage is 32 to 128 eu/p. A simple example would be Macerator > Electric Furnace. IC2 machines can use the Ejector Upgrade to output back into the same interface block that feeds them. ) There are still tool tips saying cables can only handle so much EU and I remember in direwolf if you used a HV power. The idea of wires and machines exploding is one I hate. 12] TechReborn machines don't explode Aug 31, 2017. My… To tell a Terraformer what it is actually supposed to do, craft a TFBP and program it. Transformer Upgrades can be used to increase. Doing ic2 crops can be really annoying, but stickreed is useful. (EU -> RF) Converter: Put IC2-EU into Forestry's "Electrical Engine" facing RF machines or Conduits. Hey just wanted to say that I am really happy to see the mod being updated. Tip #2: You can use Mekanism's Universal cables directly, that will take power from your box as EU/t and feed any machine on the line, either in the form of EU/t for IC2 machines or internally converted to RF/t for RF-accepting machines, without having to worry about power converters. The result would be 6x 32EU/t, and machines that can only accept 32 EU/p had no issues with it. It seems to be only some of the IC2 machines. GT Turbines. The default is redstone where no signal has them in Step-Down, and giving them a signal flips them to Step-Up. I don't think IC2 explosions are that bad anymore. Then severed the wire coming off the MFE, to place the machines + transformers, then reconnected the wire. If you have a cable that removes 1 EU from a packet every 5 blocks, sending two packets of 256 EU each instead of one of 512 EU gives you a loss of 2EU / 5 blocks. In combination with a Compressor, it will automatically extract the Water with no need to use an Empty Cell. The gregtech wiki is confusing when it says you don't need lossless mode because it is referring to machines exploding, not recovering the machine intact: in other words, a regular wrench will. 9, 1. If I connect say, an MFE directly to a macerator, it draws varying more power. When the machines aren't running at full power, they get very loud because the sound code in IC2 is shit. 0. This page is a combination of 3 different pages which are linked at the bottom. I used slower ic2 machines, and had 3 metal formers, etc. The benefits of this device compared to the Iron Furnace are that the Electric Furnace is faster, and being an IC2 machine, can be overclocked. (Google or IC2 forums) Put Dynamos facing or Conduits into IC2 machines. The Energy Storage Upgrade is an upgrade for IC2 machines used to increase the amount of internal energy it can store. I used those in a mfe that charged the machines. In the past, mods like IC2 among others had machines that could explode if you supplied them with the wrong tier of voltage, and mods like Gregtech even had machines that could explode in the rain. 10 with IC2e and it explodes except my nuclear. #3. (Although I hear that 1. High voltage is 128 to 512 eu/p. It doesn't have the complexities that IC2's Reactor has, but it's a lot more dangerous and can put out insane amounts of Redstone Flux (RF). The Compressor is made by 1 Machine block, 6 Stone, and an Electronic Circuit. :D. Doing so ignores the power limits, preventing your machines from exploding. )IC² Experimental for Minecraft 1. It has a "Furnace Mode" button in the bottom-right corner with three different options: Furnace Only: the Alloy Smelter will only smelt Furnace recipes. [IC2 Exp][1. Try moving the ic2 machines further into the chunk. It can only maintain 25 chunks and can be fed power directly from the BatBox. Gregtech should have equivalent functionality between its set of machines, though it's likely more involved than. It does not cause any damage to surrounding blocks/machines, but it does cause a little damage to players and mobs. Transformer Upgrades have the effect of the tier going up by 1, per upgrade, which means, for example, 3 Transformer Upgrades would let a machine normally only capable of accepting 32 EU/t without exploding be able to take 2048 EU/t. 旧IC2と仕様は同じ模様。 ダッシュの速度が通常の3倍にまで跳ね上がる。ダッシュ中は常に電力を消費する。 ④Boots 旧IC2と仕様は同じ模様。 落下ダメージを無効化。ゴム、ナノブーツと違い電力で落下ダメージを肩代わりする。I think in 1. Grab every chest, piston and furnace you see. So if you wanted to use IC2 machines (which with overclock upgrades can get insanely fast) but generate RF with all the nice RF generation options, that should be doable. It is the most basic machine for. The Compressor will then produce a snow ball out of it. EUs are 'produced' by generators, transmitted along cables, stored by mobile units like an RE Battery or by stationary units like a batbox, and 'consumed' by various IC2 machines. When the machines aren't running at full power, they get very loud because the sound code in IC2 is shit. They are not easy to make. 8+ though. . I've been playing around with Mekanism and IC2 Classic, and the universal cables don't seem to be powering IC2 machines with EU despite connecting to them. It can supply IC2 machines with electricity and charge tools and batteries in its GUI. 2. Holding M and Right clicking changes the mode. So i just build a reactor using Big Reactors mod in Tekkit Legends and it was supposed to power a massive ore procesing facility. The author specifically mentions that the second-floor exhibits align with three of their units of study and describes those exhibits in a positive light, emphasizing activities. Transformer Upgrades have the effect of the tier going up by 1, per upgrade, which means, for example, 3 Transformer Upgrades would let a machine normally only capable of accepting 32 EU/t without exploding be able to take 2048 EU/t. Industrial Engineering. In versions prior to 1. I'm running Immibis Core, as well, if that helps. Does not having a proper documentation makes the mod more complex?. Giving them a machine that has unlabeled buttons, missing slots and, as a result. HBM's Nuclear Tech Mod (NTM) is a mod centered around the creation of weapons of mass destruction, including but not limited to: Nuclear Bombs, Lasers, Guns, and Turrets. 5% (1 in 8) chance of producing Scrap. Also mind in SMP players can fiddle with machine upgrades despite zone protection. The Macerator is an all-purpose grinding machine, capable of breaking down ores and other items into their respective Dust, which can later be smelted into their respective ingots. 2. Macerator - 14 overclockers = 1441 EU/t 13 overclockers = 901 EU/t. This can be. Only the machine itself explodes though. (With Config Options) Crop Harvester. Ender IO machines can be set to output and input on the same side using the Configure IO button. Mod. This is the part where the rhetorical flourish gets toned down or I lock the thread, FYI. In Galacticraft 3, the energy system has been re-balanced and a new energy unit, the Galacticraft Joule (gJ) is used. Find IC2. Use HD setting. Once it starts working you repeat until you find the source. [ic2-poolthread-20/WARN] [ic2. Ender IO machines can be set to output and input on the same side using the Configure IO button. This is using DW20 1. To process 4 ores in a macerator normally costs 2400 EU with a batbox. This mod can also be used to power huge structures from other mods, including Industrial Craft 2,. I suppose thats part of the issue. Type. Just place a HV Transformer before the MFSU. There's no real justification for it to me, and particularly with the work IC2 machines require now to create, I don't want to lose 30 minutes of work because I didn't realize a machine needed lower tier of power or something. Nobody was hurt as a resul. Semifluid. I have 4 generators and they are all connected to a batbox. Then TE basically replaced all of the IC2 machinery. There isn't any one design choice that makes me dislike IC2. The option is called 'wireTramsferRates' (or similar). Hey all, So, I'm a huge fan of the concept of Infinity Evolved, and played the early game of it. If you're feeling adventurous, you can make a nuclear reactor. I already said the simple solution is to isolate GregTech machines on a separate. Speiger added In Progress In Testing Feature Request labels on Apr 8, 2015. I thought Electrical engines weren't supposed to explode? (It even says it on the wiki!) My power setup was:Get an IC2 Mass Fab/Replicator setup asap. I used to play Minecraft with Industrialcraft and if I connected an MFSU to a 32 EU / T cable and kp a Matter producer then the cable exploded or a small machine like an electric oven. 0. IC2 Advanced Machines updated for 1. Just place a HV Transformer before the MFSU. It's a death by a thousand cuts problem. #3. However, if you upgrade your wrench into an Electric Wrench, and toggle it to loss-less mode (this mode removed since IC2 v2. The position of the orange dot can be changed by right-clicking the desired. Each Bat Box outputs a single 32 EU Packet every tick (32 EU/t). It has always tried to emulate real life, and the recent changes even more so. Running Tekkit Legends 1. Which took out part of the roof. Two MV-Transformers on the same line will give you 128 + 128 = 256 total eu on. Need Help! Hi. 2. It acts like an ordinary TNT block, though it is five times more powerful. 419K subscribers in the feedthebeast community. The mod is now being currently maintained by covers1624 and remains basically the same, except with minor texture changes from the original by PowerCrystals. ) Categories Categories: Add category; Cancel Save. I am sure. Use a wrench to rotate them how you want them. . In the case of IC2, a core component of its gameplay is the tiering of power generation, and the management of production and consumption voltages. Yes, as IC2 also uses the ini files for adding nearly all of the crafting recipes (the only ones that don't are things like the quantum suit dying recipes). The Nether Ores mod has IC2 Ores as well. For example, IC2 machines such as the compressor don't handle the empty/full signal right due to the upgrade slots. IC2 is better for processing a lot of stuff fast, via the use of overclockers. If you are up for that challenge, use IC2. That's needless. . The Transfomer Upgrade really works like a Transformer: every Upgrade increases the amount of EU the machine can take in before exploding. You have to use some kind of wire that convert one to the other. Another feature of the Induction Furnace is its ability to build up heat. A Quarry is a machine that automatically mines a large area. 6. IC2 experimental has no exploding machines or wire load limits. But I have created a UU Generator by using 5 HV solar arrays on top of 5 MFSU storage units that feed directly into the mass fab and then another 5 HV solar array with 5 MFSU storage units that has 3x hv cable that goes between mass fab units to provide. Two upgrades will allow the. I prefer IC2 experimental over classic because it is more complicated and have some more items. I tried looking into config files but didn't find anything related to eu output. When supplied with scrap, the process is greatly accelerated and more efficient, consuming 166,666 EU. Energy The Compressor needs an input of. IC2 is not like that, the ingame documentation is non existing, so you have to resort to a wiki, which isn't particullarly well mantained. (HV is 129-512 EU/packet) (MV is 33-128 EU/packet) (LV is 12-32 EU/packet) MV current must be wired into the Medium Voltage face (the 3-dotted one), while LV current can be wired into any. Medium voltage is the domain of copper cable and the CESU, so you're way within the range of what an MFE can handle. Spending 10 minutes getting a fucking compressor to work without exploding is never going to be worth it. Which took out part of the roof. As cells decay inside the reactor, they produce heat. Run your machine with 6 over clockers and then with then and consider if the speed gain is really worth the amount of hassle involved. TMT & IC2 Classic Dev. ' For the quarry in buildcraft 2 - see this . I even tried Direwolf's old fashion way. The first phase has just been finished. . Dully Noted The Nuclear Reactor (and all the archetypes) of IC2 when only used for EU and within the scope of IC2 is actually pretty good. GregTech Experimental is planned to be a fully-featured port of GregTech 3 for modern minecraft versions. I laided out all wiring before placing the machines. And with about 10+ upgrades all the machines become super fast. 7. I posted here before with an industrial craft problem and had great success, so now I am back to do it again! This is an issue with IC2 and I'm sure there is a very simple answer, but I'm unwilling to experiment without knowing more because MFSUs are so expensive. 6. BC machines don't "randomly explode". Which caused another explosion. 4 stuff) machine and wire explosions have been disabled because the dev(s) are still working on the system and/or it is somewhat buggy (wires can transfer mostly unlimited power for example) The machines never randomly explode. Generators produce power by burning the same types of solid fuels one would normally provide a Furnace in vanilla Minecraft with. It can supply IC2 machines with electricity and charge tools and batteries in its GUI. W. . Note that the MFE unit stores 15 times the power. ago. 3. (please test this before destroying your base, as it could change with a patch. Jul 29, 2019 1,181 0 1. 64] Advanced Machines V3. . Are there any good choices of creative, early-game IC2 power so that I can at least run a few 32 EU/t machines at once? I tried the SemiFluid, and it turns out that only the Gregtech version can run off Creosote Oil, and even then it only produces 8 EU/t. It can also emit a current of 128 EU/t from its output face, meaning all first tier machines will explode if the output power. IC2 doesn't really have great ways to generate large (or medium) amounts of of power natively. TheHawk3672 Feb 27th 2022. For other uses, see Generator. Powerful yes, well used no. It's a heavily multiplayer based modpack based on creating towns and nations with others, researching new technologies, running governments, building infrastructure, and a whole lot more! r/feedthebeast •. Enigmatica 2 Expert Server 1. (Google or IC2 forums) Put Dynamos facing or Conduits into IC2 machines. Unlike IC2's Reactor, there is no way to contain the. I have this IC2 problem and still have my half noob in my brain and google won't help me my problem but IC2 machines keep exploding. Suppose RF is also dying for the newer versions though, it would be Tesla or Forge Energy people would want instead. Much like machines in the real world, the machines and cables in Industrial Craft 2 will only accept up to a certain level of voltage. 130. Craft = craft things. Whovian. Breaking up packets into smaller one increases loss, not reduce it. To do so, hold left-click until the machine "breaks". I'll need to break this into multiple parts, since these forums, like twitter, don't like big messages. The interest is what you do with the machines. @nevercast In IC2, machines do not explode if you have more power generation than consumption - instead, the excess power is simply stored. However, if I do 4 macerators running concurrently on a batbox, I get roughly 608 EU per operation. I need a method of item transfer that's relatively early-game (I have some basic IE and IC2 machines) to get basic ore processing and automation going. The Compressor is made by 1 Machine block, 6 Stone, and an Electronic Circuit. ini file, as all the machine recipes are shaped, by using it like you use the machine files. The power output varies wildly depending on the type you make and whether you get into the super-heated-steam route, but for the sake of argument, say 250eu/t -> 1200 eu/t (and much. IndustrialCraft 2 (IC2) adds a variety of electrically-powered machines to the Minecraft world, bringing Minecraft to the Industrial Age and beyond. The Low Voltage Transformer is used to turn medium voltage EU currents into low voltage and vice versa. That means I can have it sit in front of the thermal centrifuge and have those items auto-ejected into the chest. Discord: Me On Twitter: you f. Effective EMC (counting the sticky resin's EMC value for rubber's EMC value): 3895. It can be triggered using a Flint and Steel , Redstone, or another explosion (an adjacent Nuke, TNT, etc. If you attach a machine that accepts 32 or lower your network is. 3. IC2 or Gregtech machines), you will need to use a Satellite to input items. In older versions, it can be activated by Redstone, Flint and Steel and other sources. CryptoIC2 Machines have directional inputs, that allow you to automatically move items through a system. IC2 Experimental began in 1. If you upgrade it, you can hook-up your MV power coming from the MFE. This process takes 1,000,000 EU or 166,667 EU if the Mass Fabricator has Scrap, which acts as an amplifier, 34 Scrap are required to fulling produce a UU-Matter with the cheaper cost. Murdoch Mysteries is a Canadian mystery drama television series that began in 2008. As for intuitive, coding wise it is (or was the last time I looked) a lot more simple than. ' For the quarry in buildcraft 1 - see this . Also Immersive Engineering has a System that turns RF into EU when connected to IC2 Machines. They are called "Battery buffers", and they are empty inventories. (edited by Watson 777) 0. EU is Packet based, so EU/t is never limited, but EU/p is so you will need many blocks outputting power to reach high EU/t values. 5. Does not having a proper documentation makes the mod more complex?. I even tried Direwolf's old fashion way. Any help or direction would be appreciated, thank you! Reactor (or other RF Power Source) connects to an Energy Cube. Thanks to malsf21 for the IC2 tutorial and Cacher97 for the BuildCraft tutorial. However, unlike engines from the lower tiers a combustion engine requires water to maintain a safe temperature and will. It's possible to make a Macerator run at 1 operation per tick (20 per second). 14. 3. I will unequivocally tell you now that is all wrong and this is why. The IndustrialCraft2 mod is a great place to begin the Tekkit experience, and a major reason for this is the Macerator. Fair warning, ic2 crops can only be auto-harvested by the IC2 machine (cropmatron I believe) My knowledge is mostly from 1. minecraft. It is able to store up to 600,000 EU and can accept a maximum power of 128 EU/t from any of its 5 input faces. common. joojsaas3109;. I've just always wondered if spewing stuff into the world was an intentional design choice or something that couldn't be avoided? comments sorted by Best Top New Controversial Q&A Add a Comment. (edited by Watson 777) 0. A lot of the. 12 as an IC2 addon, with the development split into 2 main phases: 1) Adding non-machinery content, and 2) Adding machines. IC2: { { {id}}} The Nuclear Reactor is a generator that produces EU by slowly breaking down Uranium Cells. If you want to focus on one right now, I'd say that Immersive Engineering has a lot of low cost solutions to item movement and power, as well as working well with other mods. The Multi-Functional Electric storage unit, or MFE, is a Tier 2 energy storage device. Mar 22, 2013. Heat may be removed by several different cooling methods. Add a Comment. Then I rage quit. Not sure where we could post suggestions, but it would be nice to have more tooltip info like transfer rate on cables. My storage room was on the other side of a wall from that one. [1. My…To tell a Terraformer what it is actually supposed to do, craft a TFBP and program it. IC2 Machines do not explode bythemselves. IC2 Cables have a maximum EU/ p rating that may not be exceeded, e. ago I'm not sure if you're aware of this already, but in IC2 lately, the concept of EU/p is gone now. The only limit is that when alu wire is putting power into IC2 machines (including MFE and MFSU) the power transfer per machine is capped at 128EU/t for standard Alu wire, and 256EU/t for heavy - that was a design decision so as not to make the highest tier IC2 wiring obsolete, because IC2 modpacks tend to want to use IC2 wiring. 2. 5 in fact. [1. The result is a cascade of exploding machines. (Although I hear that 1. And I would like something that was from IC2, machines exploding if incorrect. The IC2 machines are literally 10 blocks next to the controller. The EV consumer seems to work fine. Doing so ignores the power limits, preventing your machines from exploding. Which caused another explosion. There should be no need to do a clean install. The kinetic generator produces 12EU/t (wood rotor, low alt) and there is 3K EU in storage. The main reason I build IC2-machines is simply because they are faster. g. You can best take. I actually might use something other than geos now. Reduced advanced valve energy cost in TE smelter to 48k so it can be done by a basic machine; Updated French and Chinese localization (thanks Mazdallier, Ahtsm, PatchouliHina) Fixed issues with with some locales that use weird Latin letter upper/lower case mappings (e. 0. 5. Canning Machine; Macerator; Advanced Machine Casing; Thermal Centrifuge. EU - Energy Unit is the measure of energy used by IC2. Thermal Centrifuge - 8 overclockers = 2062 EU/t. Welcome to IC2! This is a tier 1 Tech mod. #2. Connecting the power before you apply the upgrade will result in the machine's explosion. If a machine is given more power than the tier it can handle then it explodes. TE has configurable machines, lots of QOL, and a healthy balance between tedium and ease of use. It supports Charge from Factorization, EU from IndustrialCraft 2, MJ from BuildCraft, Steam. Thats all i have to say. It adds 0 fun to the mod and a base explosion this bad would deter a great many from even trying the mod. 66% increase in power drain. Costs are reduced significantly. 16 32 EU Packets every tick could go through 10 blocks of less lossy Copper or Tin Cables and only lose 2 EU/t per packet, but with 16 packets that's a loss of 32 EU/t. Build another second reactor, this will be the main reactor 6. It can convert oil or fuel into MJ at a rate of 3MJ/t and 6MJ/t respectively, making it the most powerful of the three buildcraft engines. Cables exploding, machines exploding, packets getting added together, but you don't get that in many other power systems. All the numbers used were pulled directly from the game. The Electric Furnace is an improved version of the Iron Furnace. Speiger removed the In Progress label on Apr 10, 2015. So when my ores come in and flow thru these three machines all at once, I'm pulling a total of 4063 EU/t with a power input of 4096 EU/t. You can modify the machine recipes in the shaped_recipes. In versions prior to 1. All machines take EV without energy loss I remember Machines use to explode if the…The Nuke is an IndustrialCraft 2 item. Discord: Me On Twitter: you f. This of course is happening just as I have a system of making UU-Matter for my Quantum armor . It is the most basic machine for electrical generation that can be upgraded. Relations. Main article: Energy Storage Upgrade (IndustrialCraft 2) Energy Storage Upgrades increase the internal Energy Units (EU) buffer of machines by 10,000 EU and are crafted like so: Energy Storage Upgrades add 10,000 EU per upgrade to a machine's internal buffer. 43/v1. It is very efficient at macerating items when its RPM is high, but much less efficient than a regular Macerator at low RPM. I'm trying to power a Matterfab and a bunch of other Gregtech (Mindcrack version, so hard mode) and overclocked IC2 machines. IC2 in Tekxit has some differences from the various Industrial Craft versions. Several options have already been mentioned, and if you are already using itemducts then wrench it and apply a redstone signal as the simple solution. They do not increase the energy input capability of the machine, so a tier 1 machine would. Steam is a type of liquid added by several mods that is usually produced by one machine and consumed by another to generate energy. Over the weekend, yet another Samsung washer exploded, this time in Irving, Texas. Jan 17, 2013. I love that style of gameplay - where aspects of…Business, Economics, and Finance. You can connect multiple machines of different types to the same cable at the correct voltage (voltages are not additive). Yeah, there is not a single IC2 machine that is worth that many resources, I'ma pass on playing like a blind moron. 49 of the modpack and had the same issue on. This occurs because the mod was compiled with JDK 7. Note, use push/pull upgrades for the IC2 machine, and transformer upgrades so that no power can explode them. Make MOX fuel 4. 鉄インゴットを更に精錬するとことで精製出来る上質な鉄。IC2ではこれを主体として機械や道具を作ることになる。 粉砕すると普通の鉄の粉になるので、普通の鉄に戻すことが可能。 ウラニウム (Uranium) 新たに追加. E. Consume MOX fuel rods in this reactor, may require auto manufacture of coolant and new bitsif it's exploding other machines, that's because you need to add a couple of transformers between the mfsu and the other machines. Yup. Now I play again in the 1. Issues. In fact you can automate just about any kind of raw material processing. Spending 10 minutes getting a fucking compressor to work without exploding is never going to be worth it. A man in Spain narrowly avoided an explosion after a cigarette charger was left in the washer by one of the laundromat's customers. But this quantity of panels caused inapropriate lags during sunrise and sunset in game. The fact that you have to deal with machines being destroyed makes IC2 a very unpleasant experience for new players as well. Extreme voltage is 512 to 2048 eu/p. To use the Wrench to remove a machine, simply "Right-click the machine. . 7. If you want an IC2 inspired mod that can be powered by your usual RF sources, go for. #1. Before the IC2 changes, iI had completely stopped using all IC2 machinery (with a few very specific exceptions) because the basic machinery from TE did the same things (but were automated), or because GregTech's machines did things better than the more advanced IC2 machines. Like. If cooling is insufficient, the reactor will gradually overheat and eventually explode. A machine's energy usage is shown on a tooltip if you have the. Transmitters send out a packet when able (usually up to 1 per tick), energy loss is calculated on each individual packet, machines explode and cables burn if a packet goes through them that exceeds the voltage limit, and receivers can receive any number of packets at. 7. Cables Lay fire when burning down because of to much energy went through. So for example, a solar panel generates 1 eu per tick. Perhaps drag from the air is causing undue friction? Sounds like you just cobble the wings together with a crude hammer and an anvil made out of cobble. • 5 yr. Create MOX fuel cells 5. 9! WITHOUT NATIVE RF SUPPORT! Hilarious, you sure got us good! I just love that the IC2 devs put time and effort into making a working prototype of IC2-RF as a hilarious joke instead of actually fixing their e-net that has been broken for years. As the title says, after roughly 2 hours of play, with no changes to my power setup, my IC2 machines started exploding when I tried to use them. You shouldn't really need them anyway. IndustrialCraft2: How to Stop MFE From Overloading Machi…In IC2 experimental (1. If you like crystals that actually grow when you see them, choose Factorization. Within IC2, power comes in tiers. It will make IC2 machines auto-output in an inventory of your choice (or the first inventory it finds, that setting exists too. I've made us a Google Doc sheet comparing EU/t consumption, length of operation and total EU consumption for the overclocked IC2 machines. I also think that's a dumb feature but ok. 5 version of Tekkit and especially IC2 was really fun to play with. Machine explosions are an antiquated mechanic in my eye. Nuclear reactors can be a small as a single block and scale up to a 5x5x5 structure for Fluid Reactors. and the understanding that you need to. If/when using and Applied Energistics storage network, the basic import bus is an option as well. TATW is a mod, that allows you to use RF with your IC2 machines and EU with your RF machines. First off, EU operates on a packet system. Not in front of my E2E game but I seem to remember that the energy cubes are. I have a short video for demonstration. As you can see, the cut-off point is 13 overclockers for the furnace, 10 for the recycler and 16 for the rest. DeliciousOmurice • 5 yr. If a packet larger than its max enters a cable, the cable will melt. A roughly 6. On the other hand, GT makes all its machines extremely difficult to break with a pick, but if you do then they explode violently.